Initialize engine version: 5.3.0f2 (ceb02979c32c)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics Family (ID=0xa16)
    Vendor:   Intel
    VRAM:     128 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\P\Documents\GlobalGameJam\Maori\Build\windows\wardance_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\P\Documents\GlobalGameJam\Maori\Build\windows\wardance_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\P\Documents\GlobalGameJam\Maori\Build\windows\wardance_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\P\Documents\GlobalGameJam\Maori\Build\windows\wardance_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\P\Documents\GlobalGameJam\Maori\Build\windows\wardance_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\P\Documents\GlobalGameJam\Maori\Build\windows\wardance_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\P\Documents\GlobalGameJam\Maori\Build\windows\wardance_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\P\Documents\GlobalGameJam\Maori\Build\windows\wardance_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\P\Documents\GlobalGameJam\Maori\Build\windows\wardance_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\P\Documents\GlobalGameJam\Maori\Build\windows\wardance_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\P\Documents\GlobalGameJam\Maori\Build\windows\wardance_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\P\Documents\GlobalGameJam\Maori\Build\windows\wardance_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\P\Documents\GlobalGameJam\Maori\Build\windows\wardance_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\P\Documents\GlobalGameJam\Maori\Build\windows\wardance_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.069 seconds
Platform assembly: C:\Users\P\Documents\GlobalGameJam\Maori\Build\windows\wardance_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\P\Documents\GlobalGameJam\Maori\Build\windows\wardance_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 2160x1440 59Hz; virtual: 2160x1440 at 0,0
<RI> Initialized touch support.

UnloadTime: 0.806728 ms
Setting up 1 worker threads for Enlighten.
  Thread -> id: 2f20 -> priority: 1 
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.902462 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 514.
Total: 0.328439 ms (FindLiveObjects: 0.060350 ms CreateObjectMapping: 0.025454 ms MarkObjects: 0.226623 ms  DeleteObjects: 0.013958 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.587376 ms

Unloading 98 unused Assets to reduce memory usage. Loaded Objects now: 294.
Total: 1.201266 ms (FindLiveObjects: 0.059940 ms CreateObjectMapping: 0.065687 ms MarkObjects: 0.545619 ms  DeleteObjects: 0.527965 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.854352 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 712.
Total: 0.346092 ms (FindLiveObjects: 0.039412 ms CreateObjectMapping: 0.026275 ms MarkObjects: 0.271372 ms  DeleteObjects: 0.008210 ms)

NullReferenceException: Object reference not set to an instance of an object
  at Assets.GameManager.switchToSimonMode () [0x00000] in <filename unknown>:0 
  at Assets.GameManager.updateModes () [0x00000] in <filename unknown>:0 
  at Assets.GameManager.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

inputLength
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

failed to press
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

failed to press
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

failed to press
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

failed to press
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

failed to pressRightLeg
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

failed to pressRightLeg
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

failed to pressRightLeg
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

inputLength
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

failed to press
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

failed to press
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

failed to press
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

failed to press
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

failed to press
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

failed to press
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

failed to press
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

failed to press
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

